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KRAVEN ARK

GAME DESIGNER & SYSTEMS ARCHITECT

Designing interactive worlds where every mechanic tells a story. I specialize in systemic design, narrative architecture, and the dark art of making players feel things they didn't expect. Nine years in the trenches shipping games across AAA and indie — from gritty cyberpunk RPGs to cerebral puzzle experiences.

9
YEARS_ACTIVE
24
TITLES_SHIPPED
5M+
PLAYERS_REACHED
7
AWARDS_WON
CAREER_HISTORY

PROFESSIONAL EXPERIENCE

3D ASSET GENERALIST
Stellar Creative Lab (Bardel) ◈ Vancouver
2022 — 2023

Lead designer on Neon Requiem, a 40-hour open-world cyberpunk RPG. Owned all systemic design, narrative architecture, and world-building frameworks. Managed a 6-person design team through pre-production to ship.

  • Built Python/MEL/JS tools to automate asset validation, cutting manual review time by 50%.
  • Acted as technical gatekeeper for all environment assets, ensuring QA and visual fidelity.
  • Mentored outsourced artists globally, creating documentation and streamlining collaboration.
ASSET ARTIST
MPC (Formerly Mr.X) ◈ Montreal
2021 — 2022

Mid-level designer on two projects: Verdant Protocol (survival crafting) and Volt Break (competitive PvP brawler). Owned distinct design pillars on each title simultaneously.

  • Engineered MEL scripts for UV mapping and customized Houdini digital assets.
  • Produced high-fidelity assets for BAFTA & VES-nominated projects.
  • Delivered client-ready presentations integrating feedback and technical standards.
ENVIRONMENT ARTIST
Art For Story ◈ Copenhagen
2019 — 2020

Entry-level designer on a mid-size ARPG and two smaller experimental titles. Learned systems documentation, whitebox level design, and GDD writing under senior mentorship.

  • Co-developed AR and Mixed Reality game systems in Unity.
  • Created interactive app for kids with Oculus Rift VR integration.
  • Managed full 3D asset pipeline from props to vehicles and armor.
  • Built AI-driven animation tools and documentation to optimize workflow.
Designer · Developer · Hobbyist
FREELANCE / INDIE ◈ Anywhere
2016 — Present

Self-taught game development, shipped 6 games on Itch.io, organized local game jams, and built the foundation of a design philosophy rooted in player agency and systemic depth.

  • Won Best Narrative at 72hr game jam with 340 entrants
  • Organizer of Seattle Indie Dev Collective (now 300+ members)
PROFICIENCY_DATA

SKILL MATRIX

// DESIGN DISCIPLINES
Systemic Design97%
Narrative Architecture94%
Level Design90%
Combat Design88%
Economy Balancing85%
UX / Player Psychology92%
// TECHNICAL SKILLS
Unreal Engine 586%
Unity / C#80%
Godot / GDScript75%
Blueprint Scripting82%
// TOOLS & SOFTWARE
Figma Miro Notion Jira Perforce GitHub Ink / Inkle Twine Articy Draft Blender Photoshop FMOD Confluence Google Sheets Trello Obsidian MD
// SPECIALIZATIONS
Roguelite Systems Narrative Branching Open World Design Procedural Design Multiplayer Balance Melee Combat GDD Writing Playtesting Worldbuilding Monetization Design
// SOFT SKILLS
Team Leadership91%
Cross-discipline Comms95%
Pitch & Presentation88%
Featured works across industries

FILM & TELEVISION CREDITS

WITCHER: Blood Origin
WITCHER: Blood Origin<
2023
Technicolor Motion Picture Corporation (Formerly Mr.X)
Asset Artist & Pipeline Generalist
Amsterdam
Amsterdam<
2023
Technicolor Motion Picture Corporation (Formerly Mr.X)
Asset Artist & Pipeline Generalist
Secret Headquarters
Secret Headquarters
2022
Technicolor Motion Picture Corporation (Formerly Mr.X)
Asset Artist & Pipeline Generalist
Batgirl
Batgirl
Cancelled
Technicolor Motion Picture Corporation (Formerly Mr.X)
Asset Artist & Pipeline Generalist

VIDEO GAMES CREDITS

FALLOUT: Cascadia
FALLOUT: Cascadia<
2024
Environment Artist
The Missing Few
The Missing Few<
2022
Environment Artist
Ray of Hope: Online
Ray of Hope: Online<
2021
Environment Artist
Penumbra: Necrologue
Penumbra: Necrologue<
2018
Props Artist

ANIMATION CREDITS

Sausage Party: Foodtopia
Sausage Party: Foodtopia<
2024
Stellar Creative Lab (Bardel)
Maya Generalist/ Asset Ingest TD
Marionette
Marionette<
2022
Art For Story
3D Artist

MISCELLANEOUS PROJECTS

Chroma Clash
Chroma Clash<
2024
Maya Generalist/ Asset Ingest TD
The Booth Company
The Booth Company<<
2022
3D Artist
Misery
Misery<
2022
3D Artist
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